In our continuing quest to understand internet business models, we find SecondLife.
Aside from user subscription fees (in the form of real estate used for houses), the business model for Second Life assumes that some people will both purchase and pay the equivalent of property tax on chunks of land used for the purposes of commerce.
During my last meanderings I came across the following store:
Still trying to figure out what the market is for virtual velvet prints like these... and how they expect to pay the rent...
'nuff said.
